Special Issues in Game Studies – Esport Cultures

Enrolment has ended. More information about next enrolment will be announced later. This online course gives an overview of the quickly developing field of competitive gaming, covering various forms of games, and the main concepts used. The main actors and their roles will discussed, with special emphasis on audiences and audience practices, both in online streams and LAN events. The course also looks at the historical development of competitive gaming since the first Arcade Game tournaments. Other topics include sportification and the relation of esports to traditional sports and physical exercise, esport transmediality, and esports as business and profession. The course consists of lectures, selection of research literature, and assignments.

Course: NKTA1091

Credits: 5

Organizer: University of Jyväskylä Department of Music, Art and Culture Studies

To whom: Jamk student, JYU student

Clinical biomechanics

Check the target group!

Enrolment has ended. More information about next enrolment will be announced later. In this course, basic biomechanical concepts are integrated into a clinical framework. Students are expected to contribute with their own background knowledge to the multidisciplinary group work. Preliminary knowledge of basic anatomy and biomechanics is needed.

Course: BMES1001

Credits: 5

Organizer: University of Jyväskylä Faculty of Sport and Health Sciences

To whom: Jamk student

Restriction: This course is for students in the JAMK Master of Health Care, DP in Sport and Exercise Physiotherapy programme and the students in the JYU Faculty of Sport and Health Sciences.